Bear rambles

australiansanta:

anonymous compliments are so cute like their only aim is to make you feel better, they dont want any respect or personal thanks, just the satisfaction knowing they made someones day, now how fricken cute is that am i right

Blitzkrieg | Parabite - Frosty FestivitiesThe result of my collab with the ridiculously-awesome jinxee for the PMDU Frosty Festivities event~ Click the image for link!

Blitzkrieg Parabite - Frosty Festivities

The result of my collab with the ridiculously-awesome jinxee for the PMDU Frosty Festivities event~ Click the image for link!

naoren:

Didn’t have internet all day yesterday, so I sat down and made somethjng of a character sheet for Ez if be was in a fighting game, following Skullgirls’ button layout.

naoren:

Didn’t have internet all day yesterday, so I sat down and made somethjng of a character sheet for Ez if be was in a fighting game, following Skullgirls’ button layout.

agirlnameded:

jaclcfrost:

bare minimum? i thought you meant bear minimum. as in the smallest amount of bears possible. which is why i brought one bear. there’s one bear. aka. the smallest amount of bears possible. i mean this is a problem but at least it’s not like. bear maximum

So you just brought

the bear necessities

NOW DO YOU UNDERSTAND WHY I LOVE RUBY SOOO MCUH

YES I DO SDHFEFJKG

AND IT FRUSTRATES ME SO MUCH THAT APPARENTLY THE ONLY OTHER ARC HE’LL APPEAR IN IS EMERALD WHY CANT HE HANG OUT WITH RED AND GOLD AND THE OTHER BBYS AAAA

I finished reading the RSE arc of pokespe and just

Holy

Frick

Since I'm new here, I wanna ask how Cipher came to be.

Ooh, storytime! Though I guess there isn’t that much story on his origins to begin with, heh xD

Read More

Finally some time to do ar-

*flops on bed*

Paint Tool SAI: Adding textures and stuff

Last edit: 14/10/14, 2:28

Soo braixenskirt is having problems with SAI textures and stuff, and since I myself as well as one of my friends had encountered the same problem earlier this year, I think it is worth sharing what I have found through trial and errors regarding this issue.

How to add texture files to SAI:

  • Download the texture you want 
  • Put them into the specified folder:
    -Blotmap / Elemap for brush shape
    -Brushtex for brush textures
    -Papertex for layer textures
  • Run Start-Sai.exe, with Admin rights if needed (right click->run as administrator, as some computers won’t allow the program to edit the .conf files)
    You can, of course, manually input the names into the .conf files, but it does the same thing, from experience. Also if you dont have start-sai.exe you should be able to download it from somewhere

So! Sounds simple, right?!

WRONG

This is the part where it gets a bit messy: Sai has a pretty strict guideline regarding the files it can read as texture. Do note that most of these has been discovered from me through trial and error, not through skimming through SAI’s code, so it’s not as thorough but hopefully good enough.

"I added the texture to the folder, but it didn’t show up on the texture list!"

  • Maybe the .conf files haven’t been activated yet. Close sai, run start-sai/make sure the .conf files are OK, and start again.
  • The format of the texture is wrong. From what I can see, it seems to have to be strictly .BMP files. No idea about size, but most textures has 256x256 or 512x512
  • Maybe you put it into the wrong folder? Check again 

"The texture name shows up on the list, but it does nothing!"

Now this is the part where it gets fun

  • Sometimes, pictures you downloaded from the net cannot be opened in SAI. I have no idea why, but even though the thumbnail in your file explorer looks OK, do try opening the file in SAI. if there is an error (usually size error or something), there’s your reason why the SAI cannot read the texture.
  • The BMP format is incorrect. Even if the file is already .BMP, sometimes it still doesn’t conform to SAI’s rules. My guess is that it has to be explicitly grayscale. 
    No, the pic being grayscale isn’t enough. The file has to be saved as a grayscale .BMP, something I believe SAI cannot do.
    If you have photoshop, then you can use Image -> Mode -> Grayscale and THEN saving the file as .BMP, but I don’t think it’s possible in SAI.

//——For those interested, this is how I tested the above:——//

  • Copied a working texture (say, the default canvas) and renamed it.
  • Resetted SAI with start-sai, texture is working
  • Opened the .BMP in sai, then saving it again as BMP through SAI 
  • Resetted SAI with start-sai, texture is NOT working
  • Opened the .BMP in photoshop, went Image->Mode->Grayscale, then saving it again as BMP.
  • Resetted SAI with start-sai, texture is working

And in photoshop, you can see the difference: Saving a BMP in RGB color mode results in a choice betwee 16/24/32 something bits, while when you convert it explicitly into Grayscale, the settings only allow it as 8 bit BMP. There is probably a format difference between Grayscale and non-grayscale BMPs, and SAI is coded to ignore the latter.
//—-End of nerd speak—-//

Well, that’s all I guess. There’s very little information on these around, so I hope this helps! If you have anything to add, found a mistake on my part, or simply wants to clarify some of my points, feel free to inform me.

Happy texturing!

Just a heads up: This week’s gonna be especially busy for me, so I apologize if i get really, really slow with asks! I still got a bunch in my inbox that I’d like to doodle an answer to, but it’ll have to wait ;w;

Thank you for the patience =w=/)

A quick hoku for the wonderful middroo's birthday~Happy bamfday, Mid!

A quick hoku for the wonderful middroo's birthday~

Happy bamfday, Mid!

Has Chai started making the dad jokes yet
ya-ssui:

votbear:

Now excuse me for a moment while I roll in gleesqueeeeeeeee


excuse you

ya-ssui:

votbear:

Now excuse me for a moment while I roll in glee

squeeeeeeeee

image

excuse you

Now excuse me for a moment while I roll in gleesqueeeeeeeee

Now excuse me for a moment while I roll in glee

squeeeeeeeee